I’ve been remiss in my sketch-crawling and I once again, missed the big sketch crawl gathering in the last month or so. However, I have done a few little drawings of my own in recent days. In the last few weeks I’ve been in SF on different occasions and here’s a few little nothings I did at the Embarcadero… at Rincon Center… and hanging with the freaks at Dolores Park…
Don’t be misled – this is unfortunately, not about the brilliant Christopher Guest movie, Waiting for Guffman. It’s about coming up with ideas for story pitches, which when it really comes down to it, kinda sucks. In fact, few things take as much out of a person as trying to come up with an idea good enough to be expressed in a short paragraph, and strong enough to convince other people to spend money on it. Today’s fiction-related difficulty is [...]
Well, GDC is over for another year and for me, this one was a weird one. I don’t know if it was a lack of focus on my part, or the attendees’ bizarre need to wear attention-getting hats that got me down, but somehow things felt different. I swear, what’s with the hat thing? Aside from men in kilts, the one thing you see too much of at game conferences are silly hats. In one day I saw a dude [...]
Yeah, I hate that cut-rate Genesis song too, but unfortunately, it accurately represents the way my second day at the conference went. This is the first year I tried to drop the habit of using an Excel printout of my schedule in favor of doing what everyone else does–using their phone calendars. Not good. I literally bungled the entire day and missed three separate meetings. I should be high on the PR shit list by now. Other than (or because [...]
Well, the Game Developer’s Conference has crept up on me again and this year I’ve been smarter and not over-scheduled myself. For instance, I did nothing yesterday but attend a press event for Lollipop Chainsaw at Minna Gallery. The peeps at Warner Bros. Interactive were ready to do it up right, with a big zombie bus parked outside… …and waitstaff dressed (very convincingly, I might add) as zombies. I don’t know, but there’s something unsettling about accepting a chicken skewer [...]
Finally, I finish a project begun before Christmas. I set myself the task of making two little marshmallow superheroes for my niece and her husband to commemorate the Superheroes: Icons of Good, Evil and Everything In Between art show we collaborated on at 516 Arts in Albuquerque. A simple concept, yes, but I’m satisfied with it because it packs a lot of silly into a very small item.
Well despite the chilly, damp weather, my friend Ann and I braved the San Francisco Zoo yesterday for what was for me, the first sketch crawl in at least a year. It wasn’t easy keeping the lines under control while shivering but we did our level best. One up side to going on a day like that – the place was empty! My favorite animals of the day? “Cynthia and Zakary” – a mother/baby koala combo who were adorably cute [...]
As of last weekend, the art show I co-curated in Albuquerque is closed but the fine folks at 516 Arts sent me some gorgeous exhibition photos and I just had to share a few of them. The show was great in person, but these photos really do an amazing job of making the setup look good. I can’t figure out why WordPress doesn’t want to include all the captions/credits on these photos… “Mr. Bends” – Esteban Bojorquez “Bik’eh Hozho” – [...]
Well, it was a nerve-wracking week, pulling together my first game concept. I’ve done it informally before of course, but never actually put it together in a cohesive format. I submitted it late last night and waited until this morning with baited breath and to my complete and utter surprise, it was accepted without qualification. I’m stoked!! Now if only the rest of the milestones could go as smoothly…